Module 1
Getting started
Set up your organisation, bring in your team and take your first walk down the line.
4 guides · about 14 minutes
0 of 4 read
By the end you will
- Know what the first Admin does on day one
- Add people with a password or an invite link
- Give each person the right role and stations
- Find your way round the factory floor
Lessons
- 01Create your organisationWhat an organisation is, who the first Admin is and what to do on day one.
- 02Invite your teamAdd people with a password or an invite link, and what to do when a link stops working.
- 03Roles and accessGive each person a role, then open or lock stations for them one by one.
- 04Your first project on the lineWhat you can try on the floor today, and how a project will move from Sketch to Ship.